~B~1For returning players~0~B

~b~0Quick tips: ~0~B

~b~0To make buy macros quick and easy, use the shortened macros listed under [Shortened Macros] in the store~0~B
~b~0For example, these two macros function the same: ~0~B
~b~0?buy kevlite combat armor, suit supercharger, pf generator,~0~B
~b~0?buy kev,ssc,pf~0~B
~b~0To save/load your existing macros, use ?savemacro nameOfMacroSet and ?Loadmacro nameOfMacroSet~0~B

~b~0Additionally, you can use negative values to make swapping equipment setups easy on the fly, reducing the need to have multiple macrosets for the same class~0~B
~b~0An example of two macros where you want to swap your weapon loadout back and forth quickly/easily without having to load a separate macro set:~0~B

~b~0Defensive heavy weapons setup: ?buy kev,ssc,pf,mml,ac,Maklov LMG mk6:-1,RPG:-1~0~B
~b~0Offensive heavy weapons setup: ?buy kev,ssc,pf,lmg,rpg,ac,Micro Missile Launcher:-1~0~B

~b~0This removes the need to manually sell equipment when changing your loadout~0~B


~B~0Portal System:~0~B
~b~0Green teleport pads lead to the enemy base and only work when an active green warp destination vehicle has spawned. To activate green portals, walk over the predetermined locations (primarly in the A7/D7 bases) to spawn the connector.~0~B
~b~0Yellow teleport pads lead to the home base, but must be intialized at the beginning of each match. These are located in the flag rooms of A7/D7 ~0~B

~B~1For Mods~0~B
~b~0For redirecting the default dropship spawn, use *vehicle 417 in the location you wish the default spawn to be redirected. This can be used to switch dropships (for the main TP map, or CTF:X)~0~B
